zxt:extension:00000001:000d
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zxt:extension:00000001:000d [2021/12/27 11:06] – created asie | zxt:extension:00000001:000d [2021/12/27 15:54] (current) – asie | ||
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- | ====== 00000001: | + | ====== 00000001: |
===== Information ===== | ===== Information ===== | ||
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===== Description ===== | ===== Description ===== | ||
- | This bugfix fixes an issue where, if the player is standing on a passage and walks onto a walkable element (such as a fake), the walkable element is destroyed. | + | This bugfix fixes two similar issues: |
- | The fix here adds an Under.Element/ | + | * If the player is standing on a passage and walks onto a walkable element (such as a fake), the fake is destroyed. |
+ | * If the player enters a board from a passage, the walkable element in the last spot they were standing on is destroyed. | ||
+ | |||
+ | The fix here adds an Under.Element/ | ||
===== Implementations ===== | ===== Implementations ===== | ||
TBD | TBD |
zxt/extension/00000001/000d.1640603195.txt.gz · Last modified: 2021/12/27 11:06 by asie