research:zzt_in_media
Table of Contents
ZZT in the Media
Reviews
- PC Gamer 19 (December 1995) - written by Scott Wolf, brings up Andrew Wagster
- PC Review Issue 11 (September 1992) - ZZT and (repeated) Super ZZT review on pages 134-135; ZZT gets Performance 8/10, Ease of Use 8/10
- PC Review Issue 9 (July 1992) - Super ZZT review on page 133; Performance 9/10, Ease of Use 8/10
- PC Format 6 (March 1992) - no further details ATM
Interviews
Tim Sweeney
Archive of Tim Sweeney interviews and posts, covering a lot of data from 1995 to 2008
- From The Past To The Future: Tim Sweeney Talks - a 2009 Game Developer interview by Benj Edwards, the most expansive interview with regards to ZZT
- Elig's Tim Sweeney interview - 2007
- Hercules meets Tim Sweeney - a 2000 interview focused entirely on ZZT
- Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor - 2018 Game Developer interview, mentions ZZT's relation to UnrealScript
- Epic’s 3D graphics wizard Tim Sweeney says business and technology are “intricately linked” - January 20th, 2012; Venturebeat
- 2001 Tim Sweeney interview - Nov 21, 2001; Tolstiy's Place; mentions ZZT and z2 briefly
- 1999 Tim Sweeney interview - May 25, 1999; conducted by Wouter; ZZT-focused
- “Epic Megagames im Interview”; DOSshareware 10/92 (German); mentions ZZT and Super ZZT, as well as Epic's early history
Others
- Owen Pallett interview - 2005
Articles
- Before Fortnite, There Was ZZT: Meet Epic’s First Game (How-To Geek, 19th February 2021)
- ZZT's source code has been reconstructed (Retronauts, 17th March 2020)
- Re(?)Considered: ZZT (Retronauts, 28th January 2020)
- Have you played... ZZT? (Rock Paper Shotgun, 23rd October 2019)
- Dig up old custom worlds in the groundbreaking Museum of ZZT (The Obscuritory, 29th August 2017)
- International Jetpack Conference is a free game made in ZZT (PC Gamer, 10th November 2014)
- Epic Classics ships last copy of ZZT (Polygon, 21st November 2013)
- Great Moments in Shareware: ZZT (Vintage Computing & Gaming, 3rd September 2007)
- Just ASCII: Part Nine, ZZT (Just Adventure, 2001?)
- (Hungarian) A csillagok háborúja I., about the history of Epic MegaGames and its rivalry with Apogee; mentions ZZT in three paragraphs (Alaplap 1993/09)
Books
- ZZT by Anna Anthropy (Boss Fight Books, 2014)
- Excerpt (Kotaku): Before Gears, before Unreal, there was ZZT
- Retro Gaming Hacks by Chris Kohler (O'Reilly, 12th October 2005) - Chapter 8, “Design Games with ZZT”
- Gaming Hacks by Simon Carless (O'Reilly, 2004) - Chapter 1 describes DreamZZT
Videos
- Preserving Worlds Ep. 2 - ZZT - Interview produced with Dr. Dos for Means TV
Other
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- Freeware release announcement post (October 10th, 1997)
- Computer Gaming World #84 (July 1991) - describes ZZT
- Tim Sweeney, "Games designers -- we publish games!" (October 1991) - mentions ZZT having earned $12k up until then
Tim Sweeney's Twitter posts
Unanswered Questions
- The first interview Tim Sweeney gave was for the German magazine “DOSshareware”, issue 10/92; does it feature anything about ZZT, given the timing?
ZZT (Referenced) in the Media
Video Games
Note: Please don't list all the ZZT clones.
- Frog Fractions 2 features TXT WORLD!.
- VVVVVV features a “Sweeney's Maze” with enemies loosely inspired by the ZZT centipedes.
research/zzt_in_media.txt · Last modified: 2022/08/10 16:18 by asie