zxt:extension:00000001:000d
Differences
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| Both sides previous revisionPrevious revision | |||
| zxt:extension:00000001:000d [2021/12/27 15:54] – asie | zxt:extension:00000001:000d [2021/12/27 15:54] (current) – asie | ||
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| This bugfix fixes two similar issues: | This bugfix fixes two similar issues: | ||
| - | * If the player is standing on a passage and walks onto a walkable element (such as a fake), the fake is destroyed. | + | |
| - | * If the player enters a board from a passage, the walkable element in the last spot they were standing on is destroyed. | + | * If the player enters a board from a passage, the walkable element in the last spot they were standing on is destroyed. |
| The fix here adds an Under.Element/ | The fix here adds an Under.Element/ | ||
zxt/extension/00000001/000d.1640620469.txt.gz · Last modified: by asie
