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release:tinyzoo [2022/08/21 14:33] asierelease:tinyzoo [2023/03/29 16:53] (current) asie
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 +{{tag>type:source_port}}
 +
 +====== TinyZoo ======
 +
 +TinyZoo is a collection of small ZZT source ports by asie, with the following traits:
 +
 +  * Custom, optimized binary bytecode format,
 +  * Support for ZXT-based extensions via the conversion tool.
 +
 +===== Platform support =====
 +
 +NOTE: The Analogue Pocket using the "gb" platform ID is correct.
 +
 +^ ID ^ Name ^ Progress ^ Engine files ^ Source code ^ As of Zeta ^ Notes ^
 +| gb | Game Boy Color | Released | [[https://zeta.asie.pl/files/tinyzoo-gb/|Here]] | [[https://github.com/OpenZoo/tinyzoo-gb|Here]] | 0.9.0 | |
 +| gb | Analogue Pocket | Released | [[https://zeta.asie.pl/files/tinyzoo-ap/|Here]] | [[https://github.com/OpenZoo/tinyzoo-gb|Here]] | 0.9.0 | |
 +| gg | Game Gear | Planned | | [[https://github.com/OpenZoo/tinyzoo-gb|Here]] | | |
 +| ws | WonderSwan (Color) | Released | [[https://zeta.asie.pl/files/tinyzoo-ws/|Here]] | [[https://github.com/OpenZoo/tinyzoo-ws|Here]] | 0.9.0 | |
 +| gba | Game Boy Advance | Planned | | | | |
 +
 +===== Converting your ZZT world =====
 +
 +NOTE: This is complicated because it's early. It will get easier, maybe, one day.
 +
 +NOTE: If you want to utilize ZXT extensions, it is recommended - but not necessary, if you're using a different tool - to download the latest CI ClassicZoo/ZXT build, which includes necessary editing and testing facilities: [[https://github.com/OpenZoo/ClassicZoo/actions?query=branch%3Aproject%2Fclassiczoo-zxt-native-take2|GitHub Workflows]] ([[https://img.asie.pl/irMo.mp4|video guide]] - generally, pick the topmost entry; you also need to be signed in to GitHub, this is not ideal and will be resolved eventually).
 +
 +  - Download the latest version of zima, 0.9.0 or above.
 +    * You need **Java 17** for new zima builds. Download a copy [[https://adoptium.net/temurin/releases/|here]].
 +    * Some features and bugfixes may only be available in the development builds. To download the latest CI zima build: visit [[https://github.com/OpenZoo/zima/actions/workflows/gradle.yml?query=branch%3Amaster|GitHub Workflows]] ([[https://img.asie.pl/irMo.mp4|video guide]] - generally, pick the topmost entry; **THE DOWNLOADS WILL NOT SHOW UP UNLESS YOU'RE LOGGED INTO GITHUB**.
 +  - Download the latest engine file for your platform - see above.
 +  - Run the following command in the command line: ''java -jar zima.jar binconv -o output_rom_path -e engine_file_path -p platform_id input_world_path'', replacing the underscored identifiers with the necessary values:
 +    * ''output_rom_path'' is the output file path for the ROM image.
 +    * ''engine_file_path'' is the path for the platform-specific engine file - you can download it above, in the platform list.
 +    * ''platform_id'' is the platform ID - you can find it in the platform list.
 +    * ''input_world_path'' is the path to the input world. You can specify multiple worlds, but this may not be supported by all platforms.
 +
 +Make sure to study the [[https://github.com/OpenZoo/tinyzoo-gb|licensing information]] before publicly releasing a converted world - or just contact me directly if you have any questions.
 +
 +===== Platform-specific advice =====
 +
 +==== Game Boy ====
 +
 +=== Publishing to HTML5 ===
 +
 +Currently, the best supported GB emulator for TinyZoo/GB is [[https://github.com/binji/binjgb|binjgb]].
 +
 +  - Download binjgb from [[https://github.com/OpenZoo/tinyzoo-gb/tree/main/html5/gb-binjgb|the pre-configured TinyZoo/GB copy]].
 +  - Copy your ROM to this directory, named ''game.gb''.
 +
 +To upload to itch.io, pack all the files in the linked directory (including ''game.gb'') into a ZIP file, then publish it as an in-browser game on Itch.
 +
 +=== Acquiring physical cartridges ===
 +
 +[[https://bbbbbr.github.io/GameBoy-Flash-Carts/|List of reflashable cartridge vendors.]]
 +
 +  * There is no reason to buy a cartridge larger than **4MB ROM** - bigger sizes are not supported by TinyZoo/GB at this time.
 +  * Note that you need a cartridge with **128K RAM** and **MBC5**.
 +    * For smaller games (or games utilizing "board groups"), **32K RAM** might be sufficient - in this case, build your ROM with ''--sram-size 32'' passed to binconv.
 +
 +===== Recommended emulators =====
 +
 +  * ''gb'' port:
 +    * [[https://sameboy.github.io/|SameBoy]] - the most accurate of the lot,
 +    * [[https://emulicious.net/|Emulicious]] - best debugging tools (but the necessary symbols files are currently not packaged).
 +  * ''ws'' port:
 +    * [[https://ares-emu.net/|Ares]] v131+ - the most accurate of the lot.
 +    * [[https://mednafen.github.io/|Mednafen]] - not perfectly accurate, but has debugging tools.
 +
 +===== Links =====
 +
 +  * [[https://museumofzzt.com/discord/|Museum of ZZT Discord]] - TinyZoo discussion is welcome in the ''#zzt-programs'' channel.