Table of Contents

00000001:0008 - FIX: Blink walls not moving player to the left

Information

Flags

Flag Set? (MUST/MAY/…) Description
parsing_must MUST NOT
reading_must MUST NOT
writing_must MUST NOT
playing_should MAY
playing_must MAY
editing_should MUST NOT

Field data

None.

Description

This bugfix ensures that, when a blink wall hits the player with an empty spot to the left, the player is correctly moved to the left. ZZT 3.2 and Super ZZT 2.0 feature a typo in ElementBlinkWallTick, causing this behaviour.

Implementations

TBD