Table of Contents

00000001:000c - FIX: Passage color corruption on element damage

Information

Flags

Flag Set? (MUST/MAY/…) Description
parsing_must MUST NOT
reading_must MUST NOT
writing_must MUST NOT
playing_should MAY
playing_must MAY
editing_should MUST NOT

Field data

None.

Description

This bugfix fixes an issue where, if the player is standing on a passage and touches a damaging element (such as a creature), the passage's color is turned to white on light gray.

The fix here necessiates adding an if Board.Tiles[X][Y].Element = E_PLAYER check to the Board.Tiles[X][Y].Color change in DamageStat.

Implementations

TBD