Flag | Set? (MUST/MAY/…) | Description |
---|---|---|
parsing_must | MUST NOT | |
reading_must | MUST NOT | |
writing_must | MUST NOT | |
playing_should | MAY | |
playing_must | MAY | |
editing_should | MUST NOT |
None.
This bugfix fixes binding a stat to another stat with a higher index during board loading. In ZZT/Super ZZT, resolving bindings is done eagerly, as stats are loaded sequentially - this means that if a given stat is bound to a stat after it in the stat table's order, the data pointer and length may get corrupted.
Such boards cannot be created in the vanilla editor, but may be created by external editors, and have been seen in the wild.
TBD