Flag | Set? (MUST/MAY/…) | Description |
---|---|---|
parsing_must | MUST NOT | |
reading_must | MUST NOT | |
writing_must | MUST NOT | |
playing_should | MAY | |
playing_must | MAY | |
editing_should | MUST NOT |
None.
This bugfix ensures that, when a blink wall hits the player with an empty spot to the left, the player is correctly moved to the left. ZZT 3.2 and Super ZZT 2.0 feature a typo in ElementBlinkWallTick, causing this behaviour.
TBD