{{tag>zxt:extension}} ====== 0000a51e:0002 - #die takes into account tile under object [DRAFT] ====== ===== Flags ===== ^ Flag ^ Set? (MUST/MAY/...) ^ Description ^ | parsing_must | MUST NOT | | | reading_must | MUST NOT | | | writing_must | MUST NOT | | | playing_should | MAY | | | playing_must | MAY | | | editing_should | MUST NOT | | ===== Field data ===== None. ===== Description ===== This extension modifies the OOP command ''#DIE'' so that it always replaces the object with the tile under itself, rather than being hardcoded to a white Empty. The rationale is that, where the behaviour of the command ''#DIE'' (turning the object into an Empty) is desired, ''#BECOME WHITE EMPTY'' may be used, even on ZZT 3.2. This is why an additional parameter was deemed unnecessary. ==== Example usage ==== @Demo #put e green fake /e#die ===== Implementations ===== TBD