{{tag>zxt:extension}} ====== 00000001:0008 - FIX: Blink walls not moving player to the left ====== ===== Information ===== * **ID:** 00000001:0008 ===== Flags ===== ^ Flag ^ Set? (MUST/MAY/...) ^ Description ^ | parsing_must | MUST NOT | | | reading_must | MUST NOT | | | writing_must | MUST NOT | | | playing_should | MAY | | | playing_must | MAY | | | editing_should | MUST NOT | | ===== Field data ===== None. ===== Description ===== This bugfix ensures that, when a blink wall hits the player with an empty spot to the left, the player is correctly moved to the left. ZZT 3.2 and Super ZZT 2.0 feature a typo in ElementBlinkWallTick, causing this behaviour. ===== Implementations ===== TBD